Invent your Own Computer Games with Python

3rd Edition
  • 2.00 ·
  • 1 Rating
  • 8 Want to read
  • 0 Currently reading
  • 1 Have read
Not in Library

My Reading Lists:

Create a new list

Check-In

×Close
Add an optional check-in date. Check-in dates are used to track yearly reading goals.
Today

  • 2.00 ·
  • 1 Rating
  • 8 Want to read
  • 0 Currently reading
  • 1 Have read

Buy this book

Last edited by ImportBot
June 23, 2021 | History

Invent your Own Computer Games with Python

3rd Edition
  • 2.00 ·
  • 1 Rating
  • 8 Want to read
  • 0 Currently reading
  • 1 Have read

Invent Your Own Computer Games with Python teaches you how to program in the Python. Each chapter gives you the complete source code for a new game, and then teaches the programming concepts from the example. The programs covered include Hangman, Tic Tac Toe, Reversi, Caesar Cipher, Guess the Number, and Dragon Realm. Later chapters cover how to make 2D graphical games using the popular Pygame library. You'll learn how to: * Put together loops, variables, input/output, and flow control statements into working programs * Use data structures such as lists, dictionaries, and tuples * Debug programs and find errors * Program simple game-playing AI opponents * Draw graphics and animation into your games The book is available under a Creative Commons license and can be downloaded in full for free from http://inventwithpython.com "Invent with Python" was written to be understandable by kids as young as 10 to 12 years old, although it is great for anyone of any age who has never programmed before. (Source)

Publish Date
Language
English
Pages
368

Buy this book

Previews available in: English

Edition Availability
Cover of: Invent Your Own Computer Games with Python
Invent Your Own Computer Games with Python
2017, No Starch Press, Incorporated
in English
Cover of: Invent Your Own Computer Games with Python
Invent Your Own Computer Games with Python
Dec 16, 2016, No Starch Press
Paperback, eBook in English - 4th Edition
Cover of: Invent your Own Computer Games with Python
Invent your Own Computer Games with Python
2015, CreateSpace Independent Publishing Platform
Paperback in English - 3rd Edition
Cover of: Invent Your Own Computer Games with Python
Invent Your Own Computer Games with Python: 2nd Edition
2010, Albert Sweigart
Paperback in English

Add another edition?

Book Details


The Physical Object

Format
Paperback
Number of pages
368
Dimensions
10.0 x 8.0 x 0.8 inches
Weight
2.0 pounds

ID Numbers

Open Library
OL25763872M
ISBN 13
9781503212305

Source records

ISBNdb

Community Reviews (0)

Feedback?
No community reviews have been submitted for this work.

History

Download catalog record: RDF / JSON
June 23, 2021 Edited by ImportBot import existing book
February 12, 2021 Edited by Lisa Merge works
May 12, 2019 Edited by Coloradohusky Edited without comment.
August 30, 2015 Edited by Ludovicus Added new book information
August 30, 2015 Created by Ludovicus Added new book.