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Invent Your Own Computer Games with Python teaches you how to program in the Python. Each chapter gives you the complete source code for a new game, and then teaches the programming concepts from the example. The programs covered include Hangman, Tic Tac Toe, Reversi, Caesar Cipher, Guess the Number, and Dragon Realm. Later chapters cover how to make 2D graphical games using the popular Pygame library. You'll learn how to: * Put together loops, variables, input/output, and flow control statements into working programs * Use data structures such as lists, dictionaries, and tuples * Debug programs and find errors * Program simple game-playing AI opponents * Draw graphics and animation into your games The book is available under a Creative Commons license and can be downloaded in full for free from http://inventwithpython.com "Invent with Python" was written to be understandable by kids as young as 10 to 12 years old, although it is great for anyone of any age who has never programmed before. (Source)
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Previews available in: English
Showing 4 featured editions. View all 4 editions?
Edition | Availability |
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1
Invent Your Own Computer Games with Python
2017, No Starch Press, Incorporated
in English
1593278128 9781593278120
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2
Invent Your Own Computer Games with Python
Dec 16, 2016, No Starch Press
Paperback, eBook
in English
- 4th Edition
1593277954 9781593277956
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3
Invent your Own Computer Games with Python
2015, CreateSpace Independent Publishing Platform
Paperback
in English
- 3rd Edition
1503212300 9781503212305
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4
Invent Your Own Computer Games with Python: 2nd Edition
2010, Albert Sweigart
Paperback
in English
0982106017 9780982106013
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- Created April 5, 2019
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March 8, 2023 | Edited by MARC Bot | import existing book |
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