Invent Your Own Computer Games with Python

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Last edited by MARC Bot
March 8, 2023 | History

Invent Your Own Computer Games with Python

4th Edition
  • 2.00 ·
  • 1 Rating
  • 8 Want to read
  • 0 Currently reading
  • 1 Have read

Invent Your Own Computer Games with Python teaches you how to program in the Python. Each chapter gives you the complete source code for a new game, and then teaches the programming concepts from the example. The programs covered include Hangman, Tic Tac Toe, Reversi, Caesar Cipher, Guess the Number, and Dragon Realm. Later chapters cover how to make 2D graphical games using the popular Pygame library. You'll learn how to: * Put together loops, variables, input/output, and flow control statements into working programs * Use data structures such as lists, dictionaries, and tuples * Debug programs and find errors * Program simple game-playing AI opponents * Draw graphics and animation into your games The book is available under a Creative Commons license and can be downloaded in full for free from http://inventwithpython.com "Invent with Python" was written to be understandable by kids as young as 10 to 12 years old, although it is great for anyone of any age who has never programmed before. (Source)

Publish Date
Publisher
No Starch Press
Language
English
Pages
376

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Previews available in: English

Edition Availability
Cover of: Invent Your Own Computer Games with Python
Invent Your Own Computer Games with Python
2017, No Starch Press, Incorporated
in English
Cover of: Invent Your Own Computer Games with Python
Invent Your Own Computer Games with Python
Dec 16, 2016, No Starch Press
Paperback, eBook in English - 4th Edition
Cover of: Invent your Own Computer Games with Python
Invent your Own Computer Games with Python
2015, CreateSpace Independent Publishing Platform
Paperback in English - 3rd Edition
Cover of: Invent Your Own Computer Games with Python
Invent Your Own Computer Games with Python: 2nd Edition
2010, Albert Sweigart
Paperback in English

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Book Details


Edition Notes

Published in
San Francisco
Copyright Date
2017

Classifications

Library of Congress
QA76.76.C672S785, QA76.76.C672 S785 2017

Contributors

Publisher
William Pollock
Production Editor
Laurel Chun
Cover Art and Illustrations
Josh Ellingson
Interior Design
Octopod Studios
Development Editor
Jan Cash
Reviewer
Ari Lacenski
Copy Editor
Rachel Monaghan
Composition
Susan Glinert Stevens
Proofreader
Paula L. Fleming
Indexer
Nancy Guenther

The Physical Object

Format
Paperback, eBook
Number of pages
376

ID Numbers

Open Library
OL26836780M
ISBN 10
1593277954
ISBN 13
9781593277956
LCCN
2016037817
OCLC/WorldCat
951763540

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History

Download catalog record: RDF / JSON / OPDS | Wikipedia citation
March 8, 2023 Edited by MARC Bot import existing book
December 7, 2022 Edited by ImportBot import existing book
February 7, 2021 Edited by bitnapper Edited without comment.
February 7, 2021 Edited by bitnapper Edited without comment.
April 5, 2019 Created by ImportBot Imported from amazon.com record