3D for iPhone apps with Blender and SIO2

your guide to creating 3D games and more with open-source software

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Last edited by ImportBot
May 4, 2023 | History

3D for iPhone apps with Blender and SIO2

your guide to creating 3D games and more with open-source software

  • 0 Ratings
  • 0 Want to read
  • 0 Currently reading
  • 0 Have read

Create exciting, interactive 3D apps for the iPhone and iPod Touch What a combination-using free, open-source Blender software and the SI02 game engine to create very cool 3D characters and games for the very hot devices of the moment, the iPhone and iPod Touch. Whether you're coming to this as an iPhone developer or as a Blender artist, this book is for you. Learn how to create 3D content using Blender's WYSIWYG approach, find helpful information on Xcode and other iPhone SDK topics, master physical collisions, and acquire the skills you need to bridge both worlds with fun, compelling content. Shows you what you need to know to use Blender software, the SI02 game engine, and iPhone SDK to create interactive 3D content for the iPhone and iPod Touch Walks you through a series of tutorials that you can use as starting points for your own creations Provides enough information on the iPhone software developer kit (SDK) to get you started quickly Covers Blender's physics simulation library, Bullet, and Blender's robust collision functionality Bridge the exciting worlds of Blender and iPhone app development in an easy-to-follow pipeline with this one-of-a-kind guide.

Publish Date
Publisher
Wiley Pub., Sybex
Language
English
Pages
298

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Previews available in: English

Edition Availability
Cover of: 3D for iPhone apps with Blender and SIO2
Cover of: 3D for iPhone Apps with Blender and SIO2
3D for iPhone Apps with Blender and SIO2
2010, John Wiley & Sons, Ltd.
Electronic resource in English

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Book Details


Table of Contents

Getting started with 3D development for the iPhone
Introducing graphics programming in SIO2
Saying hello to the Blender/SIO2/iPhone world
Going mobile with SIO2
Extending interactive feedback with picking and text
Creating an immersive environment in SIO2
Props and physical objects
Animating a character
Widgets and more.

Edition Notes

Published in
Indianapolis, Ind

Classifications

Dewey Decimal Class
794.8/1526
Library of Congress
QA76.76.C672 M858 2010, QA76.76.C672M858

The Physical Object

Pagination
p. cm.
Number of pages
298

ID Numbers

Open Library
OL23944847M
Internet Archive
dforiphoneappswi00mull
ISBN 13
9780470574928
LCCN
2009047260
OCLC/WorldCat
608494754, 437306218

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History

Download catalog record: RDF / JSON / OPDS | Wikipedia citation
May 4, 2023 Edited by ImportBot import existing book
March 8, 2023 Edited by MARC Bot import existing book
February 28, 2023 Edited by ImportBot import existing book
January 2, 2023 Edited by MARC Bot import existing book
December 2, 2009 Created by ImportBot Imported from Library of Congress MARC record