Fundamentals of audio and video programming for games

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Last edited by ImportBot
December 23, 2021 | History

Fundamentals of audio and video programming for games

  • 1 Currently reading

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Publish Date
Publisher
Microsoft Press
Language
English
Pages
373

Buy this book

Previews available in: English

Book Details


Edition Notes

Includes index.

Published in
Redmond, Wash

Classifications

Dewey Decimal Class
794.8/1536
Library of Congress
QA76.76.C672, QA76.76.C672 T84 2004

The Physical Object

Pagination
xvi,373p. :
Number of pages
373

Edition Identifiers

Open Library
OL22066248M
Internet Archive
fundamentalsofau0000turc
ISBN 10
073561945X
LCCN
2003060144
OCLC/WorldCat
52799198
LibraryThing
2445805
Goodreads
1830993

Work Identifiers

Work ID
OL13524796W

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History

Download catalog record: RDF / JSON
December 23, 2021 Edited by ImportBot import existing book
January 28, 2010 Edited by WorkBot add more information to works
December 11, 2009 Created by WorkBot add works page