Computational Intelligence in Games (Studies in Fuzziness and Soft Computing)

1 edition
  • 1 Want to read
Locate

My Reading Lists:

Create a new list


  • 1 Want to read

Buy this book

Last edited by MARC Bot
July 30, 2019 | History

Computational Intelligence in Games (Studies in Fuzziness and Soft Computing)

1 edition
  • 1 Want to read

This edition doesn't have a description yet. Can you add one?

Publish Date
Language
English
Pages
174

Buy this book

Previews available in: English

Edition Availability
Cover of: Computational Intelligence in Games (Studies in Fuzziness and Soft Computing)
Computational Intelligence in Games (Studies in Fuzziness and Soft Computing)
March 26, 2001, Physica-Verlag Heidelberg
Hardcover in English - 1 edition
Cover of: Computational intelligence in games
Computational intelligence in games
2001, Physica-Verlag, Physica
in English

Add another edition?

Book Details


First Sentence

"Computational intelligence techniques involve the use of computers to enable machines to simulate human performance."

The Physical Object

Format
Hardcover
Number of pages
174
Dimensions
9.5 x 6.1 x 0.6 inches
Weight
12.8 ounces

Edition Identifiers

Open Library
OL9103922M
ISBN 10
3790813486
ISBN 13
9783790813487

Work Identifiers

Work ID
OL18421292W

Community Reviews (0)

No community reviews have been submitted for this work.

Lists

History

Download catalog record: RDF / JSON / OPDS | Wikipedia citation
July 30, 2019 Edited by MARC Bot associate edition with work OL18421292W
April 14, 2010 Edited by Open Library Bot Linked existing covers to the edition.
April 30, 2008 Created by an anonymous user Imported from amazon.com record