An edition of Video Games (1977)

Videogames: A Complete Guide

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Last edited by ImportBot
April 21, 2023 | History
An edition of Video Games (1977)

Videogames: A Complete Guide

  • 1 Want to read

Added to this edition: Chapter 7 sections; "Dream Up More Games", "Crossover", "Topsy-Turvy", "High-Handedness", "Time Trials", "Shifty Game".

Missing from this edition but present in the trade paperbacks: 4 pictures. And a chapter on using the controls in new ways to play in new ways, the same games. "Chapter 10. Make Up Your Own Games", "Solo Mio", "Switch Hitter", "Left-right, Right-left", "Cross Purposes", "Dominant Hand", "Time Factor", "Penalty Box Hockey", "Dodge Ball", and "Constructing Your Own Playing Field".

Publish Date
Publisher
Tempo Books, Tempo
Language
English
Pages
157

Buy this book

Edition Availability
Cover of: Video Games
Video Games
1977, Grosset & Dunlap
Paperback in English
Cover of: Videogames: A Complete Guide
Videogames: A Complete Guide
1977, Tempo Books, Tempo
Paperback in English
Cover of: Videogames
Videogames: A Complete Guide
1977, Grosset & Dunlap; Distributed by Ace Books.
Paperback

Add another edition?

Book Details


Table of Contents

Chapter 1. The New Playing Field. 9
Chapter 2. What Is a Videogame?. 17
The Game Console. 17
Boundaries. 20
Paddle. 23
Ball Speed. 26
Ball Angle. 28
Scoring. 31
Bleep-Zonk-Plink. 34
The B&P. 34
Chapter 3. Playing with Ball-and-Paddle. 35
Tennis. 36
Hockey. 38
Handball. 40
Squash. 40
Catch. 41
Chapter 4. How to Shop for a Videogame. 42
Number of Players. 43
Solo Play. 43
Control Movement. 46
Control Feel. 47
Playing Speed. 49
English. 49
Serve. 50
Handicap Control. 50
Scoring. 51
Remote Controls. 52
Repeating Patterns. 52
Color. 53
Time-Out. 55
Realism. 55
Other Shopping Tips. 56
Chapter 5. Hooking It to Your TV Set. 57
Switch Box. 60
Cable and Master Antennas. 62
The Game Cable. 62
Hooking to Several TV Sets. 62
A Source of Electricity. 64
Choosing a Channel. 66
Adjusting the TV Set. 66
Room Lighting. 68
Chapter 6. What to Do in Case of Trouble. 69
Warranties. 70
In the Store. 71
Read the Instructions?. 72
Heavenly Peace. 72
Hot Adaptors. 73
No Game Appears on Screen. 74
Blurry Game Picture. 75
Jittery Image. 76
Buzzing Sound in TV. 76
Slanting Lines. 77
Rolling Images. 78
Top or Bottom Cut Off. 79
Sides Cut Off. 83
Bars or Pictures Behind Image. 83
Chapter 7. Secrets of the Video Champs. 84
Ingenious Engineers. 84
Electronic Quirks. 85
Control Sensitivity. 86
Player Variations. 86
Psych Out. 87
Nervous Service. 87
Dirty Trick. 88
Repeating Gambit. 88
Dream Up More Games. 88
Crossover. 88
Topsy-Turvy. 89
High-Handedness. 89
Time Trials. 89
Shifty Game. 89
Chapter 8. Shoot-'em-ups and Road-Racers. 91
Target Games. 92
Battleground. 93
Road Racing. 95
Chapter 9. Games With Brains. 97
Channel F. 97
Video Vegas. 105
Studio II. 107
Bow ling. 108
The Home Computer. 108
Chapter 10. Consumer's Guide to Videogames. 111
TV Fun Game (Model 401). 112
Pong (Model C-100). 113
Super Pong (Model C-140). 114
Super Pong Ten (Model C-180). 115
Bag-A-Tel. 116
Telstar (Model 6040. 117
Telstar Classic. 118
Telstar Alpha. 119
Conic (Model TVG 101-4). 120
Conic (Model TVG 102-4). 121
Nose T' Nose (Model 1006). 122
Four-Way Video Game (Model 1004). 123
Tele-Pong (Model 3047). 124
Face-Off Hockey/Soccer. 125
Channel F. 126
Fantasia 101. 128
Video Sport. 129
Colorgame. 130
Heathkit (Model GD-1999). 132
Tournament 2000. 133
TV Sports 802. 134
Odyssey 300 (model 7500). 136
Odyssey 400 (Model 7516). 137
Odyssey 500 (Model 7520). 138
Model 4305. 139
Odyssey 2000 (Model BH7510). 140
Odyssey 3000 (Model BH7511). 140
Odyssey 4000 (Model BH7530). 141
Ricochet Challenger (Model MT3A). 141
Ricochet Champion (Model MT2A). 141
Ricochet (Model MT1A). 142
TV Sports 77. 143
Adversary. 144
Quadtronics (Model Q376). 145
Quadtronics (Model Q476). 146
TV Scoreboard. 147
Studio II. 148
Gorilla Game (Model TG-101). 150
Gorilla Game (Model TG-102). 151
Tele-Match (Model 4400, 6600, 7700). 152
Tournament (Model 101). 153
Video Action IV "Indy 500". 154
Video Sports (Model VSV-1). 156
Superscore. 157

Edition Notes

Other Titles
Video Games: A Complete Guide; Videogames (On spine and title page)

The Physical Object

Format
Paperback
Number of pages
157
Dimensions
17.5 x 10.5 x 1 centimeters

ID Numbers

Open Library
OL24586353M
ISBN 10
0448141388
OCLC/WorldCat
470577990

Source records

amazon.com record

Work Description

This is a review, history, and selection guide book for Video games systems. It tells of their earliest computer origins, up through the Magnavox Odyssey, Atari Pong, to the arcade, and the beginning of cartridge based game systems such as the Fairchild Channel F, and the RCA Studio II which was released a few months before this book was published. It looks at many of the most popular versions of Television games, gives helpful hints as to how to set them up, how they work, and the differences between some of the systems. There are many gray-scale photographs of the various systems, and a few screenshots of game play. Different editions of the book are known to have some material added, and other parts removed, see 'Editions' for more information.

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History

Download catalog record: RDF / JSON / OPDS | Wikipedia citation
April 21, 2023 Edited by ImportBot import existing book
April 25, 2011 Edited by OCLC Bot Added OCLC numbers.
January 9, 2011 Edited by "Teary Eyes" Anderson By Len Buckwalter
January 9, 2011 Edited by "Teary Eyes" Anderson Added new cover
January 9, 2011 Created by "Teary Eyes" Anderson Added new book.