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Previews available in: English
Edition | Availability |
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How video game designers use math
2010, Chelsea Clubhouse, Infobase Holdings, Inc.
in English
1604136030 9781604136036
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Book Details
Table of Contents
What is video game design?
Designing for the audience
What a character!
Creating a scene
All about animation
Thinking about speed
Creating color
What's that sound?
On the level
3-D design
Capturing motion
Meet Satoshi Tajiri
If you want to be a video game designer
Answer key.
Edition Notes
Includes index.
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History
- Created March 2, 2010
- 7 revisions
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February 17, 2023 | Edited by ImportBot | import existing book |
January 15, 2023 | Edited by ImportBot | import existing book |
August 16, 2021 | Edited by MARC Bot | import existing book |
December 23, 2020 | Edited by MARC Bot | import existing book |
March 2, 2010 | Created by ImportBot | Imported from Library of Congress MARC record |