Cover of: S60 programming | Paul Coulton

About the Book

Based on the authors' experiences in developing and teaching Symbian OS, this practical guide is perfect for programmers and provides a series of example-based scenarios that show how to develop Symbian applications. Exercises walk the reader through the initial development of a console-based card game engine to a graphical user interface(GUI)-based, two player blackjack game operating over a Bluetooth connection between two mobile phones Addresses how Symbian offers a number of different variants to allow for different user interfaces and screen savers - the most prevalent of these is S60 Discusses how the move toward 3G technology has resulted in an increasing need for mobile application development for S60 devices.

Edition Notes

Includes bibliographical references and index.

Classifications

Dewey Decimal Class
005.1
Library of Congress
QA76.76.D47 C675 2007

The Physical Object

Pagination
p. cm.

ID Numbers

Open Library
OL17555967M
Internet Archive
s60programmingtu0000coul
ISBN 13
9780470027653
LC Control Number
2006102086
Library Thing
4072942
Goodreads
1254939
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History

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June 15, 2018 Edited by ImportBot import new book
August 18, 2010 Edited by IdentifierBot added LibraryThing ID
April 16, 2010 Edited by bgimpertBot Added goodreads ID.
February 16, 2010 Edited by ImportBot Found a matching record from Library of Congress .
September 29, 2008 Created by ImportBot Initial record created, from Library of Congress MARC record.