An edition of The complete guide to game audio (2001)

The complete guide to game audio

for composers, musicians, sound designers, game developers

2nd ed.
  • 3 Want to read
  • 1 Currently reading
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Last edited by ImportBot
March 28, 2025 | History
An edition of The complete guide to game audio (2001)

The complete guide to game audio

for composers, musicians, sound designers, game developers

2nd ed.
  • 3 Want to read
  • 1 Currently reading

THE handbook on Game Audio (from award-winning industry leader) revealing exactly what one needs to successfully compose music and sound effects for the multi-billion dollar video games industry. Turn your musical passion into a profitable career with this exhaustive, indispensable resource for game audio. Develop the business and technical skills you need to succeed in the multibillion dollar games industry. Step-by-step instructions lead you through the entire music and sound effects process—from developing the essential skills and purchasing the right equipment to keeping your clients happy. Create music and sound effects for games. Master the exacting specifications for composing music and creating sound effects on the various gaming platforms and systems. Technical considerations are explained in detail so that game audio professionals can make sense of complicated systems, learn about the highly involved programming elements, and create high quality audio without a hitch. This new edition includes:Information on hot new next-generation game consoles - Xbox 360, PlayStation 3, Wii, Nintendo DS, and Sony PSP.The companion DVD features audio and cinematic examples and sample business contracts.Note: CD-ROM/DVD and other supplementary materials are not included.

Publish Date
Language
English
Pages
426

Buy this book

Previews available in: English

Edition Availability
Cover of: Complete Guide to Game Audio
Complete Guide to Game Audio: For Composers, Musicians, Sound Designers, and Game Developers
2013, Taylor & Francis Group
in English
Cover of: Complete Guide to Game Audio
Complete Guide to Game Audio: For Composers, Musicians, Sound Designers, and Game Developers
2013, Taylor & Francis Group
in English
Cover of: Complete Guide to Game Audio
Complete Guide to Game Audio: For Composers, Musicians, Sound Designers, and Game Developers
2013, Taylor & Francis Group
in English
Cover of: Complete Guide to Game Audio
Cover of: Complete Guide to Game Audio
Complete Guide to Game Audio: For Composers, Musicians, Sound Designers, and Game Developers
2013, Taylor & Francis Group
in English
Cover of: The Complete Guide to Game Audio
The Complete Guide to Game Audio
2009, Elsevier Science
Electronic resource in English
Cover of: The complete guide to game audio
The complete guide to game audio: for composers, musicians, sound designers, game developers
2008, Focal Press, Focal Press/Elsevier
in English - 2nd ed.
Cover of: The complete guide to game audio

Add another edition?

Book Details


Edition Notes

Includes index.

Published in
Burlington, MA

Classifications

Dewey Decimal Class
794.8
Library of Congress
TK7881.4 .M368 2008, TK7881.4 .M368 2009, TK7881.4.M368 2008

The Physical Object

Pagination
p. cm.
Number of pages
426

Edition Identifiers

Open Library
OL16945400M
ISBN 13
9780240810744
LCCN
2008028495
OCLC/WorldCat
232786742
LibraryThing
8095544
Goodreads
6374558

Work Identifiers

Work ID
OL6224914W

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History

Download catalog record: RDF / JSON / OPDS | Wikipedia citation
March 28, 2025 Edited by ImportBot Redacting ocaids
March 7, 2023 Edited by MARC Bot import existing book
February 10, 2023 Edited by BWBImportBot Modified local IDs, amazon IDs, bwb IDs, source records
December 5, 2022 Edited by ImportBot import existing book
September 26, 2008 Created by ImportBot Imported from Library of Congress MARC record