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This is a practical and witty guide to the core competencies client/server and GUI designers really need - and the analysis and design techniques that really work.
Expert David Ruble introduces a project decision making framework that helps analysts and users to work together to define measurable, business-focused objectives for new software systems. He brings unprecedented rigor to event modeling, showing how to systematically decompose business events from the conceptual level, all the way down to the mouse-clicks and keystrokes of event-driven applications.
Practical Analysis and Design for Client/Server and GUI Systems is essential reading for developers, analysts, project managers, senior IT executives, information architects, and any software professional responsible for the success of a client/server project.
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Previews available in: English
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Practical analysis and design for client/server and GUI systems
1997, Prentice Hall PTR
in English
013521758X 9780135217580
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Book Details
Edition Notes
Includes bibliographical references (p. 507-509) and index.

