Amazing applications and perfect programs

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August 23, 2020 | History

Amazing applications and perfect programs

  • 2 Want to read

This series seeks to address the fundamentals of the KS1-2 computing curriculum, starting with the basics of how computers operate, online safety, how technology is used beyond school and lays the groundwork for programming and computational thinking. Through practical, 'craft'-based projects and tasks that are not linked to specific software or operating systems, learn about the wonderful, ever growing world of applications and programs that litter our day to day life, and are becoming an increasing part of learning. The projects will also link children's learning to other areas of the curriculum: science, maths and literacy. Find out about computer heroes in this field and learn some basic skills to put in practise what you have learnt!

Publish Date
Publisher
Wayland
Language
English
Pages
32

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Previews available in: English

Book Details


Table of Contents

Program explosion
Operating systems
Popular operating systems
Interface to face
File in style
Getting organised
It's the business
Text success!
Words and pictures
Sounds and music
The power of pictures
Games, games, games
App attack!

Edition Notes

Includes index.

Includes bibliographical references (page 31) and index.

Published in
London
Series
Get ahead in computing

Classifications

Dewey Decimal Class
005.1
Library of Congress
QA76.6 .G535 2015, QA76.6

The Physical Object

Pagination
32 pages
Number of pages
32

Edition Identifiers

Open Library
OL28686339M
Internet Archive
amazingapplicati0000giff_f1r1
ISBN 10
0750292199, 0750292210
ISBN 13
9780750292191, 9780750292214
LCCN
2014049195
OCLC/WorldCat
910590933

Work Identifiers

Work ID
OL21182190W

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