SAMS teach yourself game programming with DirectX in 21 days

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August 19, 2020 | History

SAMS teach yourself game programming with DirectX in 21 days

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Learn everything you need to program 2D games with DirectX 8.1.
The reader will develop a complete game engine that he can use to extend the supplied game or to create a new game from scratch.
Learn to implement the power of the DirectX 8.1 SDK for quicker development and more visually appealing games.
No game programming experience required.
The introductory chapters provide a solid basis in using Direct3D and DirectSound in a 2D gaming environment, providing not only the necessary theoretical discussions, but also sample programs that demonstrate the concepts discussed. Once the reader learns these basic DirectX techniques, the book leads the reader through the design and programming of a console-style computer role-playing game. As the reader builds the game piece by piece, he not only applies what he's learned about Direct3D and DirectSound, but also learns the fundamental skills needed to program games. Currently, no other book on the market covers the same material.
Award-winning author Clayton Walnum has been writing about computers for two decades. In the 80's, Clay published many computer games in Atari computer magazines and eventually became the Executive Editor of two monthly Atari magazines, ANALOG Computing and ST-Log. Over the course of his career, he has written many books on graphics and game programming, covering such technologies as Visual Basic, C++, OpenGL, and DirectX. Some of these books include Sams Teach Yourself Game Programming with Visual Basic 6 in 21 Days, Dungeons of Discovery: Writing Dazzling Windows Games with WinG, 3-D Graphics Programming with OpenGL, and Creating Turbo C++ Games. Clay holds a degree in Computer Science.

Publish Date
Publisher
Sams Pub
Language
English
Pages
701

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Previews available in: English

Edition Availability
Cover of: Sams Teach Yourself Game Programming with DirectX in 21 Days
Sams Teach Yourself Game Programming with DirectX in 21 Days
2004, Pearson Education
Electronic resource in English
Cover of: SAMS teach yourself game programming with DirectX in 21 days
SAMS teach yourself game programming with DirectX in 21 days
2003, Sams Pub
in English
Cover of: Sams Teach Yourself Game Programming with DirectX in 21 Days
Sams Teach Yourself Game Programming with DirectX in 21 Days
August 26, 2002, Sams
Paperback in English - Pap/Cdr edition

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Book Details


Edition Notes

Includes index.

Accompanied by CD-ROM inside back pocket.

Published in
Indianapolis, IN, [Great Britain]

Classifications

Library of Congress
QA76.76.C672 W344 2003

The Physical Object

Pagination
xvii, 701 p. :
Number of pages
701

ID Numbers

Open Library
OL21990273M
Internet Archive
samsteachyoursel0000waln_r9s7
ISBN 10
0672324199
LCCN
2002102793
OCLC/WorldCat
50626517
Library Thing
5145942
Goodreads
342399

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History

Download catalog record: RDF / JSON
August 19, 2020 Edited by ImportBot import existing book
July 22, 2019 Edited by MARC Bot remove fake subjects
December 4, 2010 Edited by Open Library Bot Added subjects from MARC records.
June 17, 2010 Edited by ImportBot add details from OverDrive
December 9, 2009 Created by WorkBot add works page