Mathematics for 3D game programming and computer graphics

3rd ed.
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Last edited by MARC Bot
July 5, 2019 | History

Mathematics for 3D game programming and computer graphics

3rd ed.

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Publish Date
Publisher
Cengage Learning
Language
English
Pages
545

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Edition Availability
Cover of: Mathematics for 3D game programming and computer graphics
Mathematics for 3D game programming and computer graphics
2012, Cengage Learning
electronic resource / in English - 3rd ed.

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Book Details


Edition Notes

Includes index.

Electronic reproduction. Palo Alto, Calif. : ebrary, 2011. Available via World Wide Web. Access may be limited to ebrary affiliated libraries.

Published in
Boston, Mass

Classifications

Library of Congress
QA76.76.C672 L46 2012eb, QA76.76.C672 L46 2012

The Physical Object

Format
[electronic resource] /
Pagination
xviii, 545 p. :
Number of pages
545

Edition Identifiers

Open Library
OL25571925M
ISBN 10
1435458869, 1435458877
ISBN 13
9781435458864, 9781435458871
LCCN
2011924487
OCLC/WorldCat
725520619, 745061770

Work Identifiers

Work ID
OL16995266W

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July 5, 2019 Edited by MARC Bot import existing book
July 30, 2014 Created by ImportBot import new book