Check nearby libraries
Buy this book
![Loading indicator](/images/ajax-loader-bar.gif)
The text introduces key game production concepts and teaches the basic scripting skills to be used with Unity. It also shows how to create casual interactive adventure games in the style of Telltale Games' Tales of Monkey Island, thus giving the reader a foundation in game logic and design.
Check nearby libraries
Buy this book
![Loading indicator](/images/ajax-loader-bar.gif)
Previews available in: English
Showing 3 featured editions. View all 3 editions?
Edition | Availability |
---|---|
1
Beginning 3D Game Development with Unity: All-in-one, multi-platform game development
Aug 16, 2011, Apress
paperback
1430234245 9781430234241
|
zzzz
Libraries near you:
WorldCat
|
2
Beginning 3D Game Development with Unity: All-In-one, Multi-platform Game Development
2011, Apress L. P.
in English
1430234237 9781430234234
|
zzzz
Libraries near you:
WorldCat
|
3
Beginning 3D game development with Unity: the world's most widely used multi-platform game engine
2011, Apress, Distributed to the book trade by Springer Science + Business Media
in English
1430234229 9781430234227
|
aaaa
Libraries near you:
WorldCat
|
Book Details
Table of Contents
Edition Notes
"Companion eBook available"--Spine.
Includes index.
"For students or artists familiar with tools such as 3ds Max or Maya who want to create games on mobile platforms, computers, or consoles, but with little or no experience in scripting or logic behind games development"--Publisher's web site.
Classifications
The Physical Object
ID Numbers
Community Reviews (0)
Feedback?December 28, 2011 | Created by LC Bot | import new book |