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Subjects
Development, Mobile computing, Programming, Application software, Mobile communication systems, Wireless, Peripherals, Application development, General, Open source, Html, Javascript, Human-computer interaction, User interfaces, Web programming, Handheld devices, Mainframes & minicomputers, Com074000, Cs.cmp_sc.app_sw, Cs.cmp_sc.hardwShowing 3 featured editions. View all 3 editions?
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Mobile Design and Development: Practical Concepts and Techniques for Creating Mobile Sites and Web Apps
2009, O'Reilly Media, Incorporated
in English
1449391931 9781449391935
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Book Details
Table of Contents
Brief history of mobile : In the beginning, The evolution of devices, the brick era, the candy bar era, the feature phone era, the Smartphone era, the Touch era
Mobile ecosystem : Operators, networks, Devices, Platforms, Application frameworks, Java, S60, BREW, Flash Lite, Windows Mobile, Cocoa Touch, Android SDK, Web Runtimes (WRTs), WebKit, the Web, applications, services
Why mobile?
Designing for context
Developing a mobile strategy: forget what you think you know; believe what you see, not what you read; constraints never come first; Focus on context, goals, and needs; you can't support everything; Don't convert, create; Keep it simple
Types of mobile applications
Mobile application medium types: SMS; Mobile websites; Mobile web widgets; Mobile web applications; Native applications; Games; Mobile application media matrix; Application context; Utility context ; Locale context; Informative applications' Productivity application context ; Immersive full-screen applications; Application context matrix
Mobile information architecture
Mobile desire
Mobile web apps versus native applications
Mobile 2.0
Mobile web development
iPhone web apps
Adapting to devices
Making money in mobile
Supporting devices
The future of mobile.
Edition Notes
Includes index.
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