Advanced 3D game programming using DirectX 8.0

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Last edited by MARC Bot
June 28, 2019 | History

Advanced 3D game programming using DirectX 8.0

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Publish Date
Publisher
Wordware Pub.
Language
English
Pages
564

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Previews available in: English

Edition Availability
Cover of: Advanced 3D game programming using DirectX 8.0
Advanced 3D game programming using DirectX 8.0
2002, Wordware Pub.
in English

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Book Details


Published in

Plano, TX

Edition Notes

"Original edition for DirectX version 7.0 written by Adrian Perez with Dan Royer. Revised and updated by Peter Walsh."--P. iii.

Accompanying CD contains full source code for C++ demonstrating the techniques in the book, Microsoft's DirectX 8.0a SDK, source code for other 3-D engines, articles on advanced gaming topics, and Paint Shop Pro Anniversary edition for making textures.

Includes bibliographical references and index.

Series
Worldware game developer's library

Classifications

Library of Congress
QA76.76.C672 W38 2002

The Physical Object

Pagination
xxiv, 564 p. :
Number of pages
564

ID Numbers

Open Library
OL15497081M
Internet Archive
advanceddgamepro00wals_616
ISBN 10
155622513X
LCCN
2001046774
OCLC/WorldCat
48539654
Amazon ID (ASIN)
Goodreads
569956

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History

Download catalog record: RDF / JSON
June 28, 2019 Edited by MARC Bot import existing book
December 3, 2010 Edited by Open Library Bot Added subjects from MARC records.
January 21, 2010 Edited by WorkBot add subjects and covers
December 11, 2009 Created by WorkBot add works page