Introduction to 3D Game Programming with Direct X 9.0c

A Shader Approach (Wordware Game and Graphics Library)

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Last edited by ImportBot
December 20, 2023 | History

Introduction to 3D Game Programming with Direct X 9.0c

A Shader Approach (Wordware Game and Graphics Library)

  • 0 Ratings
  • 0 Want to read
  • 0 Currently reading
  • 0 Have read

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Publish Date
Language
English
Pages
544

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Edition Availability
Cover of: Introduction to 3D Game Programming with Direct X 9.0c
Introduction to 3D Game Programming with Direct X 9.0c: A Shader Approach (Wordware Game and Graphics Library)
June 25, 2006, Wordware Publishing, Inc.
Paperback in English

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Book Details


Classifications

Library of Congress
QA76.76.C672 L833 2006, QA76.76.C672 L833 2006eb

The Physical Object

Format
Paperback
Number of pages
544
Dimensions
8.9 x 5.9 x 1.5 inches
Weight
1.9 pounds

ID Numbers

Open Library
OL8898508M
ISBN 10
1598220160
ISBN 13
9781598220162
LCCN
2006006448
OCLC/WorldCat
778448551
Library Thing
2312984
Goodreads
842956

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History

Download catalog record: RDF / JSON / OPDS | Wikipedia citation
December 20, 2023 Edited by ImportBot import existing book
December 21, 2022 Edited by MARC Bot import existing book
December 14, 2020 Edited by MARC Bot import existing book
August 10, 2010 Edited by IdentifierBot added LibraryThing ID
April 30, 2008 Created by an anonymous user Imported from amazon.com record.