Patterns in Game Design (Game Development Series) (Game Development Series)

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Last edited by MARC Bot
August 10, 2010 | History

Patterns in Game Design (Game Development Series) (Game Development Series)

1 edition
  • 0 Ratings
  • 0 Want to read
  • 0 Currently reading
  • 0 Have read

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Publish Date
Language
English
Pages
448

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Edition Availability
Cover of: Patterns in Game Design (Game Development Series) (Game Development Series)
Patterns in Game Design (Game Development Series) (Game Development Series)
December 20, 2004, Charles River Media
Paperback in English - 1 edition

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Book Details


First Sentence

"This book gives you, as a reader, a tool for understanding and creating games."

Edition Notes

Series
Charles River Media Game Development

The Physical Object

Format
Paperback
Number of pages
448
Dimensions
9 x 7.2 x 1.2 inches
Weight
2 pounds

ID Numbers

Open Library
OL8793442M
ISBN 10
1584503548
ISBN 13
9781584503545
Library Thing
963415
Goodreads
892433

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History

Download catalog record: RDF / JSON / OPDS | Wikipedia citation
July 31, 2019 Edited by MARC Bot associate edition with work OL8947782W
August 10, 2010 Edited by IdentifierBot added LibraryThing ID
April 24, 2010 Edited by Open Library Bot Fixed duplicate goodreads IDs.
April 16, 2010 Edited by bgimpertBot Added goodreads ID.
April 14, 2010 Edited by Open Library Bot Linked existing covers to the edition.