An edition of Game physics engine development (2007)

Game Physics Engine Development

How to Build a Robust Commercial-Grade Physics Engine for Your Game

  • 7 Want to read
Game Physics Engine Development
Ian Millington, Ian Millington
Locate

My Reading Lists:

Create a new list


  • 7 Want to read

Buy this book

Last edited by ImportBot
October 6, 2021 | History
An edition of Game physics engine development (2007)

Game Physics Engine Development

How to Build a Robust Commercial-Grade Physics Engine for Your Game

  • 7 Want to read

This edition doesn't have a description yet. Can you add one?

Publish Date
Language
English

Buy this book

Edition Availability
Cover of: Game Physics Engine Development
Cover of: Game Physics Engine Development
Cover of: Game Physics Engine Development
Cover of: Game Physics Engine Development
Cover of: Game Physics Engine Development
Cover of: Game physics engine development
Game physics engine development: how to build a robust commercial-grade physics engine for your game
2010, Morgan Kaufmann Publishers/Elsevier
in English - 2nd ed.
Cover of: Game Physics Engine Development
Cover of: Game Physics Engine Development
Game Physics Engine Development
2007, Taylor & Francis Group
in English

Add another edition?

Book Details


Classifications

Library of Congress
QA76.76.C672M55 2010

The Physical Object

Pagination
552

Edition Identifiers

Open Library
OL34600888M
ISBN 13
9780123819772

Work Identifiers

Work ID
OL16957860W

Source records

Better World Books record

Community Reviews (0)

No community reviews have been submitted for this work.

Lists

History

Download catalog record: RDF / JSON / OPDS | Wikipedia citation
October 6, 2021 Created by ImportBot Imported from Better World Books record