Mathematics for 3D game programming and computer graphics

3rd ed.
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Last edited by ImportBot
December 4, 2022 | History

Mathematics for 3D game programming and computer graphics

3rd ed.
  • 0 Ratings
  • 0 Want to read
  • 0 Currently reading
  • 0 Have read

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Publish Date
Publisher
Cengage Learning
Language
English
Pages
545

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Previews available in: English

Edition Availability
Cover of: Mathematics for 3D game programming and computer graphics
Mathematics for 3D game programming and computer graphics
2012, Cengage Learning
electronic resource / in English - 3rd ed.

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Book Details


Published in

Boston, Mass

Edition Notes

Includes index.

Electronic reproduction. Palo Alto, Calif. : ebrary, 2011. Available via World Wide Web. Access may be limited to ebrary affiliated libraries.

Classifications

Library of Congress
QA76.76.C672 L46 2012eb, QA76.76.C672 L46 2012

The Physical Object

Format
[electronic resource] /
Pagination
xviii, 545 p. :
Number of pages
545

ID Numbers

Open Library
OL25571925M
Internet Archive
mathematicsfordg00leng_265
ISBN 10
1435458869, 1435458877
ISBN 13
9781435458864, 9781435458871
LCCN
2011924487
OCLC/WorldCat
725520619

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History

Download catalog record: RDF / JSON / OPDS | Wikipedia citation
December 4, 2022 Edited by ImportBot import existing book
October 17, 2020 Edited by MARC Bot import existing book
July 5, 2019 Edited by MARC Bot import existing book
July 30, 2014 Created by ImportBot Imported from Internet Archive item record.