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Tricks of the Windows Game Programmin Gurus, 2E takes the reader through Win32 programming, covering all the major components of DirectX including DirectDraw, DirectSound, DirectInput (including Force Feedback), and DirectMusic. Andre teaches the reader 2D graphics and rasterization techniques. Finally, Andre provides the most intense coverage of game algorithms, multithreaded programming, artificial intelligence (including fuzzy logic, neural nets, and genetic algorithms), and physics modeling you have ever seen in a game book.
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Edition | Availability |
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1
Tricks of the Windows Game Programming Gurus
2005, Pearson Education
Electronic resource
in English
0768662427 9780768662429
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2
Tricks of the Windows Game Programming Gurus (2nd Edition)
June 15, 2002, Sams
Paperback
in English
- 2 edition
0672323699 9780672323690
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- Created June 17, 2010
- 3 revisions
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August 4, 2012 | Edited by VacuumBot | Updated format 'electronic resource' to 'Electronic resource' |
June 19, 2010 | Edited by ImportBot | Added new cover |
June 17, 2010 | Created by ImportBot | Imported from marc_overdrive MARC record |