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Shoyo's ace, Fujima, drops himself into the lineup and quickly helps his team retake the lead from Shohoku, and despite struggling with fatigue, Mitsui stays on the floor as well. Realizing that they are the keys to winning the game, Coach Anzai focuses on both Mitsui's scoring finesse and Hanamichi's monstrous rebounding, but with only five minutes left on the game clock, Shohoku will need to deliver, and fast. Which player will ignite the spark that will carry Shohoku on to victory? And does Mitsui have enough stamina left to hit some crucial three-pointers?
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Slam Dunk, Vol. 11: Even a Fluke
2010, Viz Media
Paperback
in English
- Shonen Jump manga ed.
1421528665 9781421528663
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Book Details
Edition Notes
Originally published: Japan : Shueisha, 1992.
Rated T for Teen.
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Feedback?August 22, 2022 | Edited by popcar2 | Fixed work title |
August 20, 2022 | Edited by dcapillae | Merge works (MRID: 2643) |
April 28, 2010 | Edited by Open Library Bot | Linked existing covers to the work. |
December 10, 2009 | Created by WorkBot | add works page |