Design Patterns

Elements of Reusable Object-Oriented Software (Addison-Wesley Professional Computing Series)

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  • 3.9 (29 ratings) ·
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  • 12 Currently reading
  • 35 Have read


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Last edited by raybb
April 8, 2024 | History

Design Patterns

Elements of Reusable Object-Oriented Software (Addison-Wesley Professional Computing Series)

  • 3.9 (29 ratings) ·
  • 144 Want to read
  • 12 Currently reading
  • 35 Have read

Four software designers present a catalog of simple and succinct solutions to commonly occurring design problems, using Smalltalk and C++ in example code. These 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves. The authors begin by describing what patterns are and how they can help you design object-oriented software. They go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems.--From publisher description.

Publish Date
Language
English
Pages
395

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Previews available in: English

Edition Availability
Cover of: Design patterns
Design patterns: elements of reusable object-oriented software = She ji mo shi : ke fu yong mian xiang dui xiang ruan jian de ji chu
2002, Ji xie gong ye chu ban she
in English - Ying yin ban, di 1 ban
Cover of: Design patterns
Design patterns: elements of reusable object-oriented software
1995, Addison-Wesley
in English
Cover of: Design Patterns
Design Patterns: Elements of Reusable Object-Oriented Software (Addison-Wesley Professional Computing Series)
January 15, 1995, Addison-Wesley Professional
in English

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Book Details


Classifications

Library of Congress
QA76.64 .D47 1995, QA76.64.D47 1995

Edition Identifiers

Open Library
OL7408317M
Internet Archive
designpatternsel00egam_450
ISBN 10
0201633612
ISBN 13
9780201633610
LCCN
94034264
OCLC/WorldCat
501190421, 31171684
LibraryThing
3985
Goodreads
85009

Work Identifiers

Work ID
OL6030812W

Work Description

Four software designers present a catalog of simple and succinct solutions to commonly occurring design problems, using Smalltalk and C++ in example code. These 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves. The authors begin by describing what patterns are and how they can help you design object-oriented software. They go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems.

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History

Download catalog record: RDF / JSON
April 8, 2024 Edited by raybb Merge works
August 9, 2023 Edited by ArkhamCookie added wikipedia link for real
August 9, 2023 Edited by ArkhamCookie added keywords
August 9, 2023 Edited by ArkhamCookie Added description (from publisher description) & added link to wikipedia page
December 10, 2009 Created by WorkBot add works page