An edition of ActionScript: The Definitive Guide (2001)

ActionScript

The Definitive Guide

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Last edited by bitnapper
June 24, 2023 | History
An edition of ActionScript: The Definitive Guide (2001)

ActionScript

The Definitive Guide

  • 1 Want to read
  • 1 Currently reading

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Publish Date
Publisher
O'Reilly Media
Language
English
Pages
696

Buy this book

Previews available in: English

Edition Availability
Cover of: ActionScript for Flash MX
ActionScript for Flash MX: The Definitive Guide
2003, O'Reilly
in English - 2nd Edition#
Cover of: ActionScript for Flash MX
ActionScript for Flash MX
April 2003, Tandem Library
School & Library Binding in English
Cover of: ActionScript for Flash MX
ActionScript for Flash MX: The Definitive Guide
2003, O'Reilly
in English - 2nd Edition
Cover of: ActionScript for Flash MX
ActionScript for Flash MX: The Definitive Guide
December 19, 2002, O'Reilly Media
in English - 2nd Edition
Cover of: ActionScript for Flash MX
ActionScript for Flash MX: The Definitive Guide
2002, O'Reilly
in English - 2nd Edition
Cover of: ActionScript for Flash MX
ActionScript for Flash MX: The Definitive Guide
2002, O'Reilly
in English - 2nd Edition
Cover of: ActionScript for Flash MX
ActionScript for Flash MX: The Definitive Guide
2002, O'Reilly Media
in English
Cover of: ActionScript
ActionScript: The Definitive Guide
2001, O'Reilly Media
in English
Cover of: ActionScript
ActionScript: the definitive guide
2001, O'Reilly
in English - 1st ed.

Add another edition?

Book Details


Table of Contents

Given its ability to deliver high-impact experiences even over low-bandwidth connections, Flash has become the de facto standard for hundreds of thousands of multimedia web developers worldwide.
Flash 5 now includes a new full-fledged programming language called "ActionScript" for controlling animation and multimedia. It's a quantum leap from the bare-bones "Actions" supported in Flash 4, and ActionScript: The Definitive Guide is the first book dedicated entirely to documenting and demonstrating this new language.
ActionScript includes all fundamental programming constructs (variables, loops, conditionals, functions, etc.), and is inextricably fused with Flash's authoring behaviors and animation timelines. Because ActionScript is based heavily on the ECMAScript Language Specification (ECMA-262) and is syntactically nearly identical to JavaScript, Macromedia expects thousands of existing JavaScript programmers to migrate to ActionScript.
This book is divided into three sections.
"ActionScript Fundamentals" introduces both programmers and non-programmers to the new language by first describing fundamental programming concepts and then delineating in detail the components, syntax, and usage of ActionScript.
"Applied ActionScript Code Depot" shows you how to use common applications, such as processing online forms.
"Language Reference" is a concise and detailed reference that makes all ActionScript globals, properties, and objects, including extensive implementation samples, easy to find quickly.
Code samples are also available from the "Code Depot" on the author's web site devoted to Flash developers.
Topics covered in this book include:
Step-by-step tutorials of the most common ActionScript behaviors
Object-oriented programming in Flash
Intelligent interface development
Server communication
Dynamic content generation
Password protection
String handling
Message boards
Basic physics
Games

Classifications

Library of Congress
TR897.7 .M65 2001, TR897.7.M65 2001

Edition Identifiers

Open Library
OL24642729M
Internet Archive
actionscriptdefi0000mooc_c8q7
ISBN 13
9781565928527
LCCN
2002265364
OCLC/WorldCat
50516549

Work Identifiers

Work ID
OL5759273W

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