An edition of AI for games and animation (1999)

AI for games and animation

a cognitive modeling approach

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Last edited by MARC Bot
December 11, 2022 | History
An edition of AI for games and animation (1999)

AI for games and animation

a cognitive modeling approach

  • 0 Ratings
  • 0 Want to read
  • 0 Currently reading
  • 0 Have read

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Publish Date
Publisher
A K Peters
Language
English
Pages
212

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Previews available in: English

Edition Availability
Cover of: AI for games and animation
AI for games and animation: a cognitive modeling approach
1999, A K Peters
in English

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Book Details


Edition Notes

Includes bibliographical references (p. 195-208) and index.

Published in
Natick, Mass

Classifications

Dewey Decimal Class
794.8/163
Library of Congress
QA76.76.C672 F86 1999, QA76.76.C672F86 1999

The Physical Object

Pagination
xvi, 212 p. :
Number of pages
212

ID Numbers

Open Library
OL41046M
Internet Archive
aiforgamesanimat0000fung
ISBN 10
1568811039
LCCN
99032421
OCLC/WorldCat
607176888
Library Thing
183245
Goodreads
364034

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History

Download catalog record: RDF / JSON
December 11, 2022 Edited by MARC Bot import existing book
January 27, 2022 Edited by ImportBot import existing book
August 12, 2021 Edited by MARC Bot import existing book
December 4, 2010 Edited by Open Library Bot Added subjects from MARC records.
December 8, 2009 Created by ImportBot add works page