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This book teaches game programming using the Python programming language. It does not require any previous knowledge of Python or programming. The first few chapters teach programming in Python, and the middle section extends that knowledge to teach game programming in 2 dimensions. The last chapter features a game engine that makes game development quite a bit easier.
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Andy HarrisEdition | Availability |
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Game Programming: The L Line, The Express Line to Learning (The L Line: The Express Line To Learning)
February 9, 2007, Wiley
in English
0470068221 9780470068229
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October 18, 2022 | Edited by ImportBot | import existing book |
December 17, 2020 | Edited by MARC Bot | import existing book |
February 24, 2011 | Edited by 149.166.8.104 | Added initial description (Note I am the author of this work.) |
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