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Previews available in: English
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1
3D Games, Vol. 2: Animation and Advanced Real-Time Rendering
January 17, 2003, Addison Wesley
in English
0201787067 9780201787061
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2 |
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3
3D games: real-time rendering and software technology
2001, ACM Press
in English
- 1st ed.
0201619210 9780201619218
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4
3D Games: Real-Time Rendering and Software Technology, Volume 1 (With CD-ROM)
December 15, 2000, Addison Wesley
in English
0201619210 9780201619218
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5 |
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Book Details
Edition Notes
Includes one CD-ROM in pocket attached to inside back cover.
Includes bibliographical references and index.
Classifications
The Physical Object
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Feedback?April 16, 2023 | Edited by Daask | Change author |
August 23, 2020 | Edited by ImportBot | import existing book |
August 19, 2020 | Edited by ImportBot | import existing book |
July 30, 2019 | Edited by MARC Bot | associate edition with work OL2729278W |
December 10, 2009 | Created by WorkBot | add works page |