An edition of Becoming a Video Game Artist (2016)

Becoming a Video Game Artist

From Portfolio Design to Landing the Job

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Last edited by ImportBot
April 1, 2023 | History
An edition of Becoming a Video Game Artist (2016)

Becoming a Video Game Artist

From Portfolio Design to Landing the Job

  • 0 Ratings
  • 0 Want to read
  • 0 Currently reading
  • 0 Have read

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Publish Date
Language
English
Pages
247

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Previews available in: English

Edition Availability
Cover of: Becoming a Video Game Artist
Becoming a Video Game Artist: From Portfolio Design to Landing the Job
2016, Taylor & Francis Group, CRC Press
in English
Cover of: Becoming a Video Game Artist
Becoming a Video Game Artist: From Portfolio Design to Landing the Job
2016, Taylor & Francis Group
in English
Cover of: Becoming a Video Game Artist
Becoming a Video Game Artist: From Portfolio Design to Landing the Job
2016, Taylor & Francis Group
in English
Cover of: Becoming a Video Game Artist
Becoming a Video Game Artist: From Portfolio Design to Landing the Job
2016, Taylor & Francis Group
in English
Cover of: Becoming a Video Game Artist
Becoming a Video Game Artist: From Portfolio Design to Landing the Job
2016, Taylor & Francis Group
in English

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Book Details


Classifications

Library of Congress
GV1469.3, N7433.8 .P42 2017eb

ID Numbers

Open Library
OL28837677M
Internet Archive
becomingvideogam0000pear
ISBN 13
9781138824935
OCLC/WorldCat
964698863
Amazon ID (ASIN)
B01MZGOAKY

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History

Download catalog record: RDF / JSON
April 1, 2023 Edited by ImportBot import existing book
December 10, 2022 Edited by MARC Bot import existing book
August 16, 2020 Created by ImportBot import new book