Game Design

Principles, Practice, and Techniques - The Ultimate Guide for the Aspiring Game Designer

  • 0 Ratings
  • 2 Want to read
  • 0 Currently reading
  • 0 Have read

My Reading Lists:

Create a new list

Check-In

×Close
Add an optional check-in date. Check-in dates are used to track yearly reading goals.
Today

  • 0 Ratings
  • 2 Want to read
  • 0 Currently reading
  • 0 Have read

Buy this book

Last edited by ImportBot
October 17, 2022 | History

Game Design

Principles, Practice, and Techniques - The Ultimate Guide for the Aspiring Game Designer

  • 0 Ratings
  • 2 Want to read
  • 0 Currently reading
  • 0 Have read

This edition doesn't have a description yet. Can you add one?

Publish Date
Publisher
Wiley
Language
English
Pages
192

Buy this book

Previews available in: English

Edition Availability
Cover of: Game Design

Add another edition?

Book Details


Classifications

Library of Congress
QA76.76.C672 T49 2007, QA76.76.C672T49 2007

The Physical Object

Format
Paperback
Number of pages
192
Dimensions
8.7 x 8.7 x 0.7 inches
Weight
1.4 pounds

ID Numbers

Open Library
OL7631851M
Internet Archive
gamedesigncourse0000thom
ISBN 10
0471968943
ISBN 13
9780471968948
LCCN
2006100240
Library Thing
2784828
Amazon ID (ASIN)
Goodreads
246735

Community Reviews (0)

Feedback?
No community reviews have been submitted for this work.

Lists

This work does not appear on any lists.

History

Download catalog record: RDF / JSON
October 17, 2022 Edited by ImportBot import existing book
December 14, 2020 Edited by MARC Bot import existing book
February 28, 2020 Edited by MARC Bot remove fake subjects
July 14, 2017 Edited by Mek adding subject: Internet Archive Wishlist
August 2, 2010 Created by WorkBot work found