An edition of AI techniques for game programming (2002)

AI techniques for game programming

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Last edited by ImportBot
March 28, 2025 | History
An edition of AI techniques for game programming (2002)

AI techniques for game programming

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Publish Date
Publisher
Premier Press
Language
English
Pages
448

Buy this book

Edition Availability
Cover of: AI techniques for game programming
AI techniques for game programming
2002, Premier Press
in English
Cover of: AI techniques for game programming
AI techniques for game programming
2002, Premier Press
in English

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Book Details


Edition Notes

Published in
Cincinnati, Ohio
Series
The Premier press game development series

Classifications

Library of Congress
QA76.76.C672 B83 2002

The Physical Object

Pagination
xxxii, 448 p. :
Number of pages
448

Edition Identifiers

Open Library
OL3573879M
ISBN 10
193184108X
LCCN
2002108325
Library Thing
1046058
Goodreads
247904

Work Identifiers

Work ID
OL5965993W

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History

Download catalog record: RDF / JSON / OPDS | Wikipedia citation
March 28, 2025 Edited by ImportBot Redacting ocaids
December 8, 2022 Edited by ImportBot import existing book
April 10, 2022 Edited by ImportBot import existing book
December 5, 2020 Edited by MARC Bot import existing book
April 1, 2008 Created by an anonymous user Imported from Scriblio MARC record