An edition of AI for games and animation (1999)

AI for games and animation

a cognitive modeling approach

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Last edited by MARC Bot
December 11, 2022 | History
An edition of AI for games and animation (1999)

AI for games and animation

a cognitive modeling approach

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Publish Date
Publisher
A K Peters
Language
English
Pages
212

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Previews available in: English

Book Details


Edition Notes

Includes bibliographical references (p. 195-208) and index.

Published in
Natick, Mass

Classifications

Dewey Decimal Class
794.8/163
Library of Congress
QA76.76.C672 F86 1999, QA76.76.C672F86 1999

The Physical Object

Pagination
xvi, 212 p. :
Number of pages
212

Edition Identifiers

Open Library
OL41046M
ISBN 10
1568811039
LCCN
99032421
OCLC/WorldCat
607176888
Library Thing
183245
Goodreads
364034

Work Identifiers

Work ID
OL455956W

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History

Download catalog record: RDF / JSON / OPDS | Wikipedia citation
December 11, 2022 Edited by MARC Bot import existing book
December 10, 2022 Edited by ImportBot import existing book
November 15, 2022 Edited by ImportBot import existing book
January 27, 2022 Edited by ImportBot import existing book
April 1, 2008 Created by an anonymous user Imported from Scriblio MARC record