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Game development essentials: an introduction
2012, Delmar
in English
- 3rd ed.
1111307652 9781111307653
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Book Details
Table of Contents
Historical elements : how did we get here?
Platforms & player modes : what is the framework?
Goals & genres : what are the possibilities?
Player elements : who plays and why?
Story & character development : creating the narrative
Gameplay : creating the experience
Levels : creating the world
Interface : creating the connection
Audio : creating the atmosphere
Roles & responsibilities : developing the team
Production & management : developing the process
Marketing & maintenance : developing the community
The future : where are we going?
Edition Notes
Includes bibliographical references and index
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- Created June 30, 2019
- 7 revisions
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December 20, 2023 | Edited by ImportBot | import existing book |
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June 30, 2019 | Created by MARC Bot | Imported from Internet Archive item record |