Black art of Macintosh game programming

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Last edited by MARC Bot
November 20, 2020 | History

Black art of Macintosh game programming

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Publish Date
Publisher
Waite Group Press
Language
English
Pages
793

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Previews available in: English

Edition Availability
Cover of: Black art of Macintosh game programming
Black art of Macintosh game programming
1995, Waite Group Press
in English

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Book Details


Edition Notes

Includes bibliographical references (p. 777) and index.
System requirements for accompanying computer disc: 68020 CPU or better (Power Mac preferred); 4MB RAM; 10MB hard disk space; CD₋ROM drive.

Published in
Corte Madera, CA
Other Titles
Macintosh game programming, Programming 3D games in Macintosh C

Classifications

Dewey Decimal Class
794.8/1526
Library of Congress
QA76.76.C672 T54 1996

The Physical Object

Pagination
xxv, 793 p. :
Number of pages
793

ID Numbers

Open Library
OL807543M
Internet Archive
blackartofmacint00ties
ISBN 10
157169059X
LCCN
95044225
Library Thing
1868183
Goodreads
1089798

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History

Download catalog record: RDF / JSON / OPDS | Wikipedia citation
November 20, 2020 Edited by MARC Bot import existing book
August 23, 2020 Edited by ImportBot import existing book
May 1, 2017 Edited by ImportBot import new book
July 30, 2010 Edited by IdentifierBot added LibraryThing ID
April 1, 2008 Created by an anonymous user Imported from Scriblio MARC record