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DirectX 9, a brand-new version of Microsoft's multimedia libraries, features the latest 3D graphics technology in the form of Direct3D 9. Direct3D Programming will cover everything a C++ programmer needs to know in order to use Direct3D 9 to create interactive 3D worlds. The book begins with an overview of basic Windows and 3D programming techniques and works its way through the library, starting with getting Direct3D up-and-running all the way to more advanced topics such as textures, lighting, and fog. All concepts and programming techniques are demonstrated in example programs that the reader can build himself using detailed step-by-step instructions.
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Previews available in: English
Edition | Availability |
---|---|
1
Direct3D Programming Kick Start
2005, Pearson Education
Electronic resource
in English
0768663288 9780768663280
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2
Direct3D Programming Kick Start
May 1, 2003, Sams
Paperback
in English
- 1st edition
0672324989 9780672324987
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Book Details
First Sentence
"Few areas of study in computer science bring you closer to the cutting edge of computer technology than 3D graphics programming."
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First Sentence
"Few areas of study in computer science bring you closer to the cutting edge of computer technology than 3D graphics programming."
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- Created April 29, 2008
- 10 revisions
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January 30, 2023 | Edited by ImportBot | import existing book |
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