An edition of Direct3D ShaderX (2002)

Direct3D ShaderX

Vertex and Pixel Shader Tips and Tricks with CDROM

Pap/Cdr edition

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Last edited by MARC Bot
December 5, 2020 | History
An edition of Direct3D ShaderX (2002)

Direct3D ShaderX

Vertex and Pixel Shader Tips and Tricks with CDROM

Pap/Cdr edition

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Publish Date
Language
English
Pages
500

Buy this book

Previews available in: English

Edition Availability
Cover of: Direct3D ShaderX
Direct3D ShaderX: Vertex and Pixel Shader Tips and Tricks with CDROM
June 30, 2002, Wordware Publishing
Paperback in English - Pap/Cdr edition

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Book Details


First Sentence

"This introduction covers the fundamentals of vertex shader and pixel shader programming."

Classifications

Library of Congress
QA76.76.C672 D57 2002

The Physical Object

Format
Paperback
Number of pages
500
Dimensions
9.3 x 7.6 x 1.5 inches
Weight
2.5 pounds

Edition Identifiers

Open Library
OL8594192M
Internet Archive
directdshaderxve00enge
ISBN 10
1556220413
ISBN 13
9781556220418
LCCN
2002006571
Library Thing
2313732
Goodreads
1533905

Work Identifiers

Work ID
OL5839822W

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History

Download catalog record: RDF / JSON
December 5, 2020 Edited by MARC Bot import existing book
April 28, 2010 Edited by Open Library Bot Linked existing covers to the work.
December 10, 2009 Created by WorkBot add works page