An edition of Make it so (2012)

Make It So

Interaction Design Lessons from Science Fiction

  • 4.0 (2 ratings)
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  • 3 Have read
Make It So
Nathan Shedroff, Christopher N ...
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  • 4.0 (2 ratings)
  • 8 Want to read
  • 3 Have read

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Last edited by ImportBot
July 17, 2023 | History
An edition of Make it so (2012)

Make It So

Interaction Design Lessons from Science Fiction

  • 4.0 (2 ratings)
  • 8 Want to read
  • 3 Have read

Many interaction and interface designers enjoy the interfaces seen in science-fiction films and television shows. Freed from the rigorous constraints of designing for real users, sci-fi production designers develop blue-sky interfaces that are inspiring, humorous, and even instructive. By carefully studying these “outsider” user interfaces, designers can derive lessons that make their real-world designs more cutting edge and successful.

Publish Date
Language
English

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Edition Availability
Cover of: Make It So
Make It So: Interaction Design Lessons from Science Fiction
2012, Rosenfeld Media, LLC
in English
Cover of: Make It So
Make It So: Interaction Design Lessons from Science Fiction
2012, Rosenfeld Media, LLC
in English
Cover of: Make it so
Make it so: interaction design lessons from science fiction
2012, Rosenfeld Media
ressource électronique : in English

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Book Details


The Physical Object

Pagination
294

Edition Identifiers

Open Library
OL48656897M
ISBN 13
9781306799386

Work Identifiers

Work ID
OL19885223W

Source records

Better World Books record

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July 17, 2023 Created by ImportBot Imported from Better World Books record