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This book constitutes the refereed conference proceedings of the 10th International Conference on Advances in Computer Entertainment, ACE 2013, held in Boekelo, The Netherlands, in November 2013. The 19 full paper and 16 short papers presented together 42 extended abstracts were carefully reviewed and selected from a total of 133 submissions in all categories. The papers cover topics across a wide spectrum of disciplines including new devices; evaluation and user studies; games as interface to serious applications; creating immersion; interfaces; new experiences; procedural approaches and AI; and theory. Focusing on all areas related to interactive entertainment they aim at stimulating discussion in the development of new and compelling entertainment computing and interactive art concepts and applications.
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Subjects
Computer games, programming, Artificial Intelligence (incl. Robotics), Information Systems Applications (incl. Internet), Computer science, Computer Communication Networks, Computer software, Artificial intelligence, Computer vision, User Interfaces and Human Computer Interaction, Computer Imaging, Vision, Pattern Recognition and Graphics, Algorithm Analysis and Problem ComplexityEdition | Availability |
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Advances in Computer Entertainment: 10th International Conference, ACE 2013, Boekelo, the Netherlands, November 12-15, 2013. Proceedings
2013, Springer London, Limited
in English
3319031619 9783319031613
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2
Advances in Computer Entertainment: 10th International Conference, ACE 2013, Boekelo, The Netherlands, November 12-15, 2013. Proceedings
Oct 30, 2013, Springer
paperback
3319031600 9783319031606
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3
Advances in Computer Entertainment: 9th International Conference, ACE 2012, Kathmandu, Nepal, November 3-5, 2012, Proceedings
Sep 21, 2012, Springer
paperback
3642342914 9783642342912
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