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Gamearth was just a fantasy land created for a game until it actually became real. David wanted to destroy the made-up world in one last battle, forcing Melanie and the inhabitants of Gamearth to twist the rules enough for survival.
What happens to a game when the players decide to quit? If you're a gamer, if you own a collection of many-sided dice, that's a question that might eat at you a bit if you think about it. And if creation is a kind of magic, what happens when you spend a long time creating a world, characters, rules for it, etc?
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"A Signet book."
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- Created April 1, 2008
- 10 revisions
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December 17, 2022 | Edited by ImportBot | import existing book |
December 5, 2020 | Edited by MARC Bot | import existing book |
June 14, 2020 | Edited by Gbolahan | Edited without comment. |
April 27, 2020 | Edited by ImportBot | import existing book |
April 1, 2008 | Created by an anonymous user | Imported from Scriblio MARC record |