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"In the past decade, digital games have become a widely accepted form of media entertainment, moving from the traditional 'core gamer' community into the mainstream media market. With millions of people now enjoying gaming as interactive entertainment there has been a huge increase in interest in social multiplayer gaming activities. However, despite the explosive growth in the field over the past decade, many aspects of social gaming still remain unexplored, especially from a media and communication studies perspective. Multiplayer: Social Aspects of Digital Gaming is the first edited volume of its kind that takes a closer look at the various forms of human interaction in and around digital games, providing an overview of debates, past and present. The book is divided into five sections that explore the following areas: - Social Aspects of Digital Gaming - Social Interactions in Virtual Worlds - Online Gaming - Co-located and Console Gaming - Risks and Challenges of Social Gaming This engaging interdisciplinary book will appeal to upper level students, postgrads and researchers in games research, specifically those focusing on new media and digital games, as well as researchers in media studies and mass communication"--
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Previews available in: English
Subjects
Internet games, Social aspects, Shared virtual environments, LANGUAGE ARTS & DISCIPLINES / Communication Studies, SOCIAL SCIENCE / Media Studies, Jeux sur Internet, Aspect social, Environnements virtuels partagés, LANGUAGE ARTS & DISCIPLINES, Communication Studies, SOCIAL SCIENCE, Media Studies, Computerspiel, Virtualisierung, InteraktionEdition | Availability |
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Multiplayer: the social aspects of digital gaming
2014, Routledge
in English
0415828856 9780415828857
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2
Multiplayer: The Social Aspects of Digital Gaming
2013, Taylor & Francis Group
in English
1134092261 9781134092260
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WorldCat
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3
Multiplayer: The Social Aspects of Digital Gaming
2013, Taylor & Francis Group
in English
1134092199 9781134092192
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zzzz
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WorldCat
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4
Multiplayer: The Social Aspects of Digital Gaming
2013, Taylor & Francis Group
in English
1134092334 9781134092338
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zzzz
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5
Multiplayer: The Social Aspects of Digital Gaming
2013, Routledge
in English
1306111951 9781306111959
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zzzz
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Book Details
Edition Notes
Includes bibliographical references and index.
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- Created November 14, 2020
- 8 revisions
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October 6, 2024 | Edited by MARC Bot | import existing book |
September 17, 2024 | Edited by ImportBot | import existing book |
July 22, 2023 | Edited by ImportBot | import existing book |
March 7, 2023 | Edited by MARC Bot | import existing book |
November 14, 2020 | Created by MARC Bot | Imported from Library of Congress MARC record |