An edition of AI game engine programming (2009)

AI game engine programming

2nd ed.
  • 0 Ratings
  • 0 Want to read
  • 0 Currently reading
  • 0 Have read
Not in Library

My Reading Lists:

Create a new list

Check-In

×Close
Add an optional check-in date. Check-in dates are used to track yearly reading goals.
Today

  • 0 Ratings
  • 0 Want to read
  • 0 Currently reading
  • 0 Have read

Buy this book

Last edited by ImportBot
December 20, 2023 | History
An edition of AI game engine programming (2009)

AI game engine programming

2nd ed.
  • 0 Ratings
  • 0 Want to read
  • 0 Currently reading
  • 0 Have read

This edition doesn't have a description yet. Can you add one?

Publish Date
Language
English
Pages
710

Buy this book

Previews available in: English

Edition Availability
Cover of: AI game engine programming
AI game engine programming
2009, Course Technology, Cengage Learning, Cengage Learning
in English - 2nd ed.

Add another edition?

Book Details


Edition Notes

Published in
Boston, MA

Classifications

Library of Congress
QA76.76.C672 S39 2009

The Physical Object

Pagination
xxx, 710 p. :
Number of pages
710

ID Numbers

Open Library
OL23971125M
Internet Archive
aigameengineprog00schw_812
ISBN 10
1584505729
ISBN 13
9781584505723
LCCN
2008938147
OCLC/WorldCat
560658196

Community Reviews (0)

Feedback?
No community reviews have been submitted for this work.

Lists

This work does not appear on any lists.

History

Download catalog record: RDF / JSON / OPDS | Wikipedia citation
December 20, 2023 Edited by ImportBot import existing book
February 27, 2023 Edited by ImportBot import existing book
January 2, 2023 Edited by MARC Bot import existing book
December 22, 2020 Edited by MARC Bot import existing book
December 18, 2009 Created by ImportBot Imported from Library of Congress MARC record