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"With an increasing use of vido games in various disciplines within the scientific community, this book seeks to understand the nature of effective games and to provide guidance for how best to harness the power of gaming technology to successfully accomplish a more serious goal"--Provided by publisher.
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Previews available in: English
Edition | Availability |
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Serious game design and development: technologies for training and learning
2010, Information Science Reference
in English
1615207392 9781615207398
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Book Details
Edition Notes
Includes bibliographical references and index.
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History
- Created December 18, 2009
- 7 revisions
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September 17, 2024 | Edited by ImportBot | import existing book |
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December 18, 2009 | Created by ImportBot | Imported from Library of Congress MARC record |