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Edition | Availability |
---|---|
1
Game Character Modeling and Animation with 3ds Max
2017, Taylor & Francis Group
in English
1138427802 9781138427808
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2
Game Character Modeling and Animation with 3ds Max
2008, Taylor & Francis Group
in English
1281789852 9781281789853
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zzzz
|
3
Game character modeling and animation with 3ds Max
2008, Elsevier/Focal Press, Autodesk
in English
0240809785 9780240809786
|
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4
Game Character Modeling and Animation with 3ds Max
September 7, 2007, Focal Press
Paperback
in English
- Pap/Cdr edition
0240809785 9780240809786
|
zzzz
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Book Details
Edition Notes
Includes index.
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The Physical Object
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History
- Created May 16, 2009
- 12 revisions
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March 7, 2023 | Edited by MARC Bot | import existing book |
December 10, 2022 | Edited by ImportBot | import existing book |
December 17, 2020 | Edited by MARC Bot | import existing book |
October 12, 2020 | Edited by ImportBot | import existing book |
May 16, 2009 | Created by ImportBot | Imported from Library of Congress MARC record |