An edition of Building a 3D game engine in C++ (1995)

Building a 3D game engine in C[plus plus]

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Building a 3D game engine in C[plus plus]
Brian Hook, Brian Hook
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  • 2.0 (1 rating)
  • 5 Want to read
  • 1 Have read

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Last edited by IdentifierBot
August 19, 2010 | History
An edition of Building a 3D game engine in C++ (1995)

Building a 3D game engine in C[plus plus]

  • 2.0 (1 rating)
  • 5 Want to read
  • 1 Have read

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Publish Date
Publisher
Wiley
Language
English
Pages
421

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Edition Availability
Cover of: Building a 3D game engine in C++
Building a 3D game engine in C++
1995, Wiley
in English
Cover of: Building a 3D game engine in C[plus plus]
Building a 3D game engine in C[plus plus]
1995, Wiley
in English

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Book Details


Edition Notes

Includes index.

3.5" disk in pocket attached to inside back cover.

Published in
New York, Chichester

Classifications

Dewey Decimal Class
794.816762

The Physical Object

Pagination
xxv,421p. :
Number of pages
421

Edition Identifiers

Open Library
OL22325551M
ISBN 10
0471123269
LibraryThing
2188904
Goodreads
3156533

Work Identifiers

Work ID
OL3749076W

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History

Download catalog record: RDF / JSON / OPDS | Wikipedia citation
August 19, 2010 Edited by IdentifierBot added LibraryThing ID
April 16, 2010 Edited by bgimpertBot Added goodreads ID.
December 15, 2009 Edited by WorkBot link works
November 10, 2008 Created by ImportBot Imported from Talis record