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If you are at the 'L' stage with your Electron then take some instruction the easy way!
Starting from scratch, the author leads you lightheartedly but effectively through the intricacies of computing. The fundamental topics of animation, strings, arrays and sound are covered with over 25 sample programs reproduced directly from bug-free printouts.
There are also complete chapters on the important techniques of flowcharting, debugging and editing.
Another 16 programs are listed and ready to RUN at the back of the book, including:
Target Practice, Lunarvader, Hangman, Snake in the grass
Electrify your friends with your programming skills with this latest title from Eric Deeson.
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Subjects
Electron Microcomputer, Programming, acorn electron, bbc micro, bbc micro games, computer gamesTimes
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Book Details
Edition Notes
Includes index.
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The Physical Object
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History
- Created October 29, 2008
- 7 revisions
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November 15, 2022 | Edited by ImportBot | import existing book |
April 25, 2011 | Edited by OCLC Bot | Added OCLC numbers. |
May 17, 2010 | Edited by 82.4.12.176 | Added description, first sentence, links, genre information, tags and author information. |
May 10, 2010 | Edited by Open Library Bot | Linked existing covers to the edition. |
October 29, 2008 | Created by ImportBot | Imported from Talis record |