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Previews available in: English
Subjects
Social aspects, World of Warcraft, Computer gamesShowing 2 featured editions. View all 2 editions?
Edition | Availability |
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1
Digital Culture, Play, and Identity: A World of Warcraft® Reader
May 31, 2008, The MIT Press, MIT Press
Hardcover
in English
0262033704 9780262033701
|
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Libraries near you:
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2
Digital culture, play, and identity: a critical anthology of World of Warcraft research
2008, MIT Press
in English
0262033704 9780262033701
|
zzzz
Libraries near you:
WorldCat
|
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- Created April 30, 2008
- 17 revisions
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May 28, 2023 | Edited by MARC Bot | import existing book |
January 15, 2023 | Edited by ImportBot | import existing book |
September 28, 2021 | Edited by ImportBot | import existing book |
December 17, 2020 | Edited by MARC Bot | import existing book |
April 30, 2008 | Created by an anonymous user | Imported from amazon.com record |