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Last edited anonymously
April 30, 2008 | History

Alan Thorn

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30 works Add another?

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  • Cover of: How to Cheat in Blender 2. 7x

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  • Cover of: How to Cheat in Unity 5: Tips and Tricks for Game Development

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  • Cover of: Unity 4 Fundamentals: Get Started at Making Games with Unity

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  • Cover of: Unity Animation Essentials

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  • Cover of: Mastering Unity Scripting: Learn Advanced C# Tips and Techniques to Make Professional-Grade Games with Unity

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  • Cover of: Blender to Unity Workflows

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  • Cover of: Learn Unity for 2D Game Development

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  • Cover of: Pro Unity Game Development with C#

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  • Cover of: Games programming
    First published in 2007 1 edition in 1 language — 1 previewable

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  • Cover of: Introduction to C++ Game Programming

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  • Cover of: Unity 5. x by Example
    First published in 2016 1 edition in 1 language

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  • Cover of: Game Engine Design and Implementation

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  • Cover of: Moving from Unity to Godot: An in-Depth Handbook to Godot for Unity Users

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  • Cover of: Mastering Unity 5.x
    First published in 2017 1 edition

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  • Cover of: Mastering Unity 2017 Game Development with C#: Create professional games with solid gameplay features and professional-grade workflow, 2nd Edition

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  • Cover of: Complete Unity 2018 Game Development: Explore techniques to build 2D/3D applications using real-world examples

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  • Cover of: Unity 2018 By Example: Learn about game and virtual reality development by creating five engaging projects, 2nd Edition

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  • Cover of: How to Cheat in Unity 4. X

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  • Cover of: Practical Game Development with Unity and Blender
    First published in 2014 1 edition in 1 language — 1 previewable

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  • Cover of: Udk Game Development
    First published in 2011 1 edition — 1 previewable

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History

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April 30, 2008 Created by an anonymous user initial import