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Many DOS-based C programmers are expanding their palette of programming skills to write programs for OS/2 2.1 Presentation Manager. Many others would do the same if they did not have to recode all their DOS applications from scratch. This book/disk package means they do not have to. Using the development of an original game program as a working example, Dorfman shows how programmers can port C code written for DOS to the graphical environment of OS/2. Readers receive instructions for porting programs to OS/2 and writing platform-independent code that will work in both DOS and OS/2. The accompanying disk includes complete code for DOS and OS/2 versions of the sample game program, which actually functions.
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Edition | Availability |
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1
Cross-platform programming for OS/2: parallel development in DOSand OS/2
1994, McGraw-Hill
in English
0070178623 9780070178625
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zzzz
Libraries near you:
WorldCat
|
2
Cross-platform programming for OS/2: parallel development in DOS and OS/2
1994, McGraw-Hill
in English
0070178623 9780070178625
|
aaaa
Libraries near you:
WorldCat
|
Book Details
Edition Notes
System requirements for computer disk: IBM-compatible PC; 4MB RAM; DOS or OS/2; C compiler.
Includes index.
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The Physical Object
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Feedback?February 20, 2017 | Edited by Martin Iturbide | Added Information |
December 4, 2010 | Edited by Open Library Bot | Added subjects from MARC records. |
February 12, 2010 | Edited by WorkBot | add more information to works |
December 10, 2009 | Created by WorkBot | add works page |