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A group of children on an inner-city council estate encounter a computer in which the characters of a new game come to life. These "golems" eventually help the children combat the evil owner of a multinational corporation, who, bent on world domination, is using the game to send subliminal messages.
Publish Date
April 4, 2005
Publisher
Walker Books Ltd
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Feedback?September 17, 2022 | Edited by ImportBot | import existing book |
September 13, 2020 | Created by ImportBot | import existing book |