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Previews available in: English
Subjects
Video games, History, philosophy, History, methodology, History, study and teaching, History, Computer simulation, Philosophy, Methodology, Study and teaching, Simulation methods, Historical reenactments, Social aspects, Psychological aspects, Histoire, Simulation par ordinateur, Méthodologie, Étude et enseignement, Méthodes de simulation, Reconstitution historique, Jeux vidéo, Aspect social, Aspect psychologique, HISTORY, General, Geschichtsdarstellung, VideospielShowing 6 featured editions. View all 6 editions?
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1
Digital Games As History
2018, Taylor & Francis Group, Routledge
in English
1138597821 9781138597822
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2
Digital Games As History: How Videogames Represent the Past and Offer Access to Historical Practice
2016, Taylor & Francis Group
in English
1317553845 9781317553847
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3
Digital Games As History: How Videogames Represent the Past and Offer Access to Historical Practice
2016, Taylor & Francis Group
in English
1317553853 9781317553854
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zzzz
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4
Digital Games As History: How Videogames Represent the Past and Offer Access to Historical Practice
2016, Taylor & Francis Group
in English
1317553861 9781317553861
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5 |
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6
Digital Games As History
2016, Taylor & Francis Group, Routledge, Taylor & Francis Group, Routledge
in English
1138841625 9781138841628
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Feedback?April 6, 2023 | Edited by ImportBot | import existing book |
December 15, 2022 | Edited by MARC Bot | import existing book |
August 16, 2020 | Created by ImportBot | import new book |