An edition of The game inventor's guidebook (2008)

The game inventor's guidebook

how to invent and sell board games, card games, role-playing games, & everything in between

  • 0 Ratings
  • 4 Want to read
  • 0 Currently reading
  • 0 Have read

My Reading Lists:

Create a new list

Check-In

×Close
Add an optional check-in date. Check-in dates are used to track yearly reading goals.
Today

  • 0 Ratings
  • 4 Want to read
  • 0 Currently reading
  • 0 Have read

Buy this book

Last edited by ImportBot
September 17, 2021 | History
An edition of The game inventor's guidebook (2008)

The game inventor's guidebook

how to invent and sell board games, card games, role-playing games, & everything in between

  • 0 Ratings
  • 4 Want to read
  • 0 Currently reading
  • 0 Have read

Insider's views highlight Brian Hersch, Richard Tait and Whit Alexander, George Parker, Mike Fitzgerald, Alan Moon, Jordan Wissman, Paul Randles, and various publishers.

Publish Date
Publisher
Morgan James Pub.
Language
English
Pages
263

Buy this book

Previews available in: English

Book Details


Table of Contents

How they did it. Trivial pursuit / Chris Haney and Scott Abbott
Magic : the gathering
Richard Garfield
Dungeons and dragons / Gary Gygax and Dave Arneson
Pokemon trading card game
Tsunekaz Ishihara, Kouichi Ooyama, Takumi Akabane
Interview with an inventor / Reiner Knizie
Interview with a publisher / Mike Gray
How the industry works. What's in it for you
How new games happen
Anatomy of a publisher
Markets for games
Games and companies you should know. Mass market games you should know
Mass market companies you should know
Hobby games you should know
Hobby game companies you should know
American specialty games and companies you should know
European games, companies, and an award you should know
Self-publishing
Selling a game step by step. How to invent a game
Game design
Game development
Targeting publishers
Before you submit
Eight submission strategies
Contacting publishers
Protecting your property
What to do if they say don't say yes
What to do if they do say yes!
Game industry's dirty little secret
Details and resources
Other resources.

Edition Notes

"Habitat for Humanity"--T.p. verso ; cover, p.4.

Includes bibliographical references.

Published in
Garden City, NY
Other Titles
Game inventor's guidebook

Classifications

Dewey Decimal Class
793./02/3
Library of Congress
GV1201

The Physical Object

Pagination
xvi, 263 p.
Number of pages
263

ID Numbers

Open Library
OL27135097M
Internet Archive
gameinventorsgui0000tins
ISBN 10
1600374476
ISBN 13
9781600374470
LCCN
2008925654
OCLC/WorldCat
244061530

Community Reviews (0)

Feedback?
No community reviews have been submitted for this work.

History

Download catalog record: RDF / JSON
September 17, 2021 Edited by ImportBot import existing book
July 27, 2021 Edited by ImportBot import existing book
July 17, 2019 Created by MARC Bot import new book